While I agree with the changes to tone down smart heals and just spamming AoE heals, I really wish the devs would move away from their war on caster movement. Standing wow gold farming still and playing whack-a-mole with raid frames gets old fast, no matter how interesting you make the healer meta game. Is this going to be the end of unpredictable high-movement fights like heroic siegecrafter? Or are we still going to get fights like that, but be unable to deal with those situations as effectively? In the former scenario I see more boring boss fights in the future unless they can whip up some very creative mechanics. In the latter, I see healers getting frustrated. Myself included.
Tune the healers all you want, nerf the hell out of absorbs, but don't nerf the fun.
Tuesday, January 27, 2015
Sunday, January 25, 2015
There was a blue post on the hearthstone
There was a blue post on the hearthstone forum's hearthsteed page stating that it would be accessible on the starter account:
buy cheap wow gold
[In response to "my subscription won't be active until later can I receive mount on trial"] "Yes you can! However, you must be at least level 20 on your World of Warcraft character in order to ride the Hearthsteed."
buy cheap wow gold
[In response to "my subscription won't be active until later can I receive mount on trial"] "Yes you can! However, you must be at least level 20 on your World of Warcraft character in order to ride the Hearthsteed."
Tuesday, January 20, 2015
Will Druid tanks get a raid cooldown
Will Druid tanks get a raid cooldown that does not require them to to shapeshift out of form?
Will Berserk still be available to Druid tanks?
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Can you comment on the Symbiosis ability changes?
With the changes to haste, will Paladin tanks get a filler or spam ability?
Can you talk about tanking in WoD, in general?
What changes/differences will tanks expect to see in WoD?
Will Berserk still be available to Druid tanks?
free wow gold
Can you comment on the Symbiosis ability changes?
With the changes to haste, will Paladin tanks get a filler or spam ability?
Can you talk about tanking in WoD, in general?
What changes/differences will tanks expect to see in WoD?
Sunday, January 18, 2015
Looking for...
Thinking about this the other day I started wondering if we were at maximum inclusion, if there was any kind of content that could exist that would use the queue system. You can queue for PvP and PvE, you can queue for random BG's, dungeons and raids, world bosses and I'm wondering what could possibly be left. I'd say scenarios, but we had those in Mists.
Have we achieved peak Group Finder? Or am I missing something? For that matter, could an entirely new form of content be introduced? Flex dungeons? One of the reasons I love this job is that I know you'll come up with something that completely eludes me.
Thursday, January 15, 2015
Deadmines serenade
I liked Westfall's new storyline and the Heroic Deadmines revamp, but man, sometimes I wonder what it would have looked like if it were in fact turned into a musical cheap Wow Gold eu extravaganza. But having the boss sing at you while you were fighting would be admittedly distracting. It'd probably feel like raiding the Small World attraction at Disneyland.
Jorsha asked:
Q4tQ: with the notice yesterday of the patch 6.1 build heading to the PTR, I have to ask, what is the difference between a PTR and a Beta?
A PTR is usually the term used for a patch. A beta is a term used for something larger, like an expansion or a new game. They both mean the same thing -- it's a realm created for the specific purpose of testing new content/features/mechanics, but a beta is usually much larger scale. In addition, PTR realms are open to everyone from day one, while beta realms usually require an invitation or code to get in, at least in the earliest stages.
Jorsha asked:
Q4tQ: with the notice yesterday of the patch 6.1 build heading to the PTR, I have to ask, what is the difference between a PTR and a Beta?
A PTR is usually the term used for a patch. A beta is a term used for something larger, like an expansion or a new game. They both mean the same thing -- it's a realm created for the specific purpose of testing new content/features/mechanics, but a beta is usually much larger scale. In addition, PTR realms are open to everyone from day one, while beta realms usually require an invitation or code to get in, at least in the earliest stages.
Monday, January 12, 2015
They also said they welcome feedback now
They also said they welcome feedback now, and are reading through what people are posting.sell Wow Gold Maybe you should reread Crithto's post. He said to my OP "You bring up a good point".
Nowhere did I say people should complain "loudly" whatever that entails, I just said people should be able to leave feedback on the alpha notes right now, (legitimate complaints like I said in my OP) and saying "well it's alpha it's not set in stone" is silly because the reason they aren't set in stone is because they get feedback on them, sometimes from players.
Nowhere did I say people should complain "loudly" whatever that entails, I just said people should be able to leave feedback on the alpha notes right now, (legitimate complaints like I said in my OP) and saying "well it's alpha it's not set in stone" is silly because the reason they aren't set in stone is because they get feedback on them, sometimes from players.
Wednesday, January 7, 2015
The patch was my favorite
The patch was my favorite. Some of the ones I like the most were:
The amount buy Wow Gold eu healed by Healing Sphere has been increased by 1000%, because RUN OVER THE HEALING SPHERES.
Using the Mage spell Blink will now attract the attention of creepy angel statues. Don’t “Blink.” (Awesome Dr Who reference)
Turn Evil can now be cast on players and NPCs. When used, it applies a small dark goatee and causes them to constantly explain their diabolical plans while steepling their fingers.
Warlock
All spells and abilities have been significantly revamped. Again. You’ll figure it out.
The amount buy Wow Gold eu healed by Healing Sphere has been increased by 1000%, because RUN OVER THE HEALING SPHERES.
Using the Mage spell Blink will now attract the attention of creepy angel statues. Don’t “Blink.” (Awesome Dr Who reference)
Turn Evil can now be cast on players and NPCs. When used, it applies a small dark goatee and causes them to constantly explain their diabolical plans while steepling their fingers.
Warlock
All spells and abilities have been significantly revamped. Again. You’ll figure it out.
Monday, January 5, 2015
Looking back at the WoW Archives
We've reached the end of 2014, and 2014 held a special milestone for World of Warcraft: the 10th anniversary celebration. The game has built a rich history in the last ten years.best wow gold Not just its in-game lore, but the history of the game itself and the community around it. WoW Insider's WoW Archivist has been reflecting on that history since early 2011 and now seems like a good time to revisit the best of the archives.
The Karazhan Crypt One of World of Warcraft's most infamous mysteries among old school players, the Karazhan Crypt is a creepy glimpse of content that was never released.
The Gates of Ahn'Qiraj The world event surrounding the opening of the Gates of Ahn'Qiraj was a server-wide effort, an in-game event the likes of which we're not likely to see again.
Talisman of Binding Shard, the lost legendary The Talisman of Binding Shard was a legendary item never intended to go live -- but it did. Only one person ever received it.
Indalamar the Warrior Numerous items have been named after Indalamar. Most of them use a simple reverse form of the name: Ramaladni. Indalamar was famous in vanilla WoW for his warrior shenanigans, many of which resulted in nerfs to the class. He also shared a guild with that sole recipient of the Talisman of Binding Shard.
Memories of Dire Maul The dungeon known as Dire Maul was the first dungeon to be added to the game after the launch of World of Warcraft. Players who look back on classic World of Warcraft thinking epics used to mean something -- recall Dire Maul, where its rare-quality items outclassed most early epics.
The Karazhan Crypt One of World of Warcraft's most infamous mysteries among old school players, the Karazhan Crypt is a creepy glimpse of content that was never released.
The Gates of Ahn'Qiraj The world event surrounding the opening of the Gates of Ahn'Qiraj was a server-wide effort, an in-game event the likes of which we're not likely to see again.
Talisman of Binding Shard, the lost legendary The Talisman of Binding Shard was a legendary item never intended to go live -- but it did. Only one person ever received it.
Indalamar the Warrior Numerous items have been named after Indalamar. Most of them use a simple reverse form of the name: Ramaladni. Indalamar was famous in vanilla WoW for his warrior shenanigans, many of which resulted in nerfs to the class. He also shared a guild with that sole recipient of the Talisman of Binding Shard.
Memories of Dire Maul The dungeon known as Dire Maul was the first dungeon to be added to the game after the launch of World of Warcraft. Players who look back on classic World of Warcraft thinking epics used to mean something -- recall Dire Maul, where its rare-quality items outclassed most early epics.
Friday, January 2, 2015
And OP if u can only gank thos
And OP if u can only gank those that are below you or don't know how to play their class well, European WoW Gold then go to Timeless Isle, with the lvl 90 bursts there are many there you could gank while they are fighting mods or an elite and since they won't be able to fight all of you at the same time, you can collect a bloody coin or two for your trouble, and still have NO clue as to how to pvp with one of your own lvl in a fair fight!
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