Wednesday, October 29, 2014

needs completely revamped for PvP?

Does anyone else feel like Ele needs completely revamped for PvP? I mean the stand still and casting method really isn't cutting it and with burst toned down so much (not complaining,Wow Gold it's a good change overall for the game but it hurts burst specs like Ele) Elemental just seems like a sitting duck. Some dispel protection on Flame Shock and some type of instant cast to use on the move would be a great start.

Monday, October 27, 2014

healing at the push of a button

We do see this a lot and understand why players find the idea so appealing -- it'd be incredibly effective to shift effortlessly between AoE or single-target healing at the push of a button. But if we were to go that route, why have Chakra at all? Holy priests might as well have both bonuses as passive effects because there's no real commitment.

The intent of Chakra euwowgold is that you commit to single-target or AoE healing. It provides a meaningful choice where you need to use your knowledge of an encounter and coordinate with other players, as well as draw upon your experience and gut instinct as a priest. At the same time, it's not a permanent commitment the way choosing between Disc and Holy is locked in during combat. If you picked the wrong Chakra, or the situation changes, you don’t have to wait that long to switch. It’s also possible to use AoE spells during the single-target mode – you’re just not using your full bonus.

Thursday, October 23, 2014

conduct that is expected while in them

We've gone through a lot of changes in the last year together. Between a brand new community site and a brand new expansion, there's been a lot to adjust to. We want to make sure that the experience everyone has on the forums is the best it can be and wanted to take some time to remind everyone of the things that haven’t changed and the conduct that is expected while in them.

We wanted to remind euwowgold.com everyone first and foremost to please read the Code of Conduct (http://us.battle.net/en/community/conduct) and the Forum Guidelines (http://us.battle.net/wow/en/forum/topic/900930866#2). These will help you to avoid common pitfalls that may result in the removal of a forum thread or in having a thread closed for additional conversation. While these aren’t all inclusive, we've tried to give you the best possible means for ascertaining whether a post should or shouldn't be made here.

Tuesday, October 21, 2014

There are other things like guild rep

In wrath, people who were not morons used GS as a FACTOR in choosing people when running pugs for raiding or 5 mans.

There are other things like guild rep, knowing the person, their class, how they're gear is set up (gems enchants spec etc).

Then there is that word that everyone likes to throw around: "skill."

Your "skill" can't make up best wow gold site for the fact you cannot mathematically pump out enough dps to finish a heroic boss off. Gear = higher dps even if your a baddie.

The vast majority of complaining about GS discrimination comes from people who 1) don't have the proper spec, 2) no gems/enchants or the wrong ones, 3) the wrong stats on their gear, 4) no situational awareness and die constantly. You were not picked up or kicked because of your GS. I'm sure everyone has run into that dk who is UH spec but dpses in frost presence. You want to tell him "hey if you switch you will do more dps." But you know he will be all like, "STuzT*%!! upz, I kanoz meh dps is Higher than urrrrz." So we don't bother.

The point wast Gear score or Item level is not the be-all end all. It is a tool that people can use to evaluate your readiness to enter into the next level of content. Besides everyone knows that DPS takes NO skill in pve. Hit a few buttons and don't stand in %@@%...durp.

Sunday, October 19, 2014

traps and we have decided it is easier

"You found we had broken traps and we have decided it is easier to make that the new norm than to fix it."

Because, you know, if this had been any sort of PLANNED change, SURELY it would have merited a patch note to advise players of that change and the reasoning behind it.

Skilled hunters could multitrap. buy wow gold I guess skilled hunters will now shine by ... um.... let's see, they can shine by... OH OH, I know, by Aspect Dancing, yeah, that's it, every three seconds, all night long!

Wednesday, October 15, 2014

from would be convenient for any number of reasons

Obviously having an array of possible specs to choose from would be convenient for any number of reasons, but it would also encourage situations where people are using it to shift their builds around for each individual encounter or task. Those are the kinds of options that quickly stop being options, and instead become a requirement.euwowgold.com And as they become a requirement our necessity to design and balance around it changes it from a nice convenience option to a core piece of the game design puzzle.

A lot of people like to throw the phrase 'slippery slope' at us when we make certain changes, and dual spec is actually truthfully one of those systems. Once we have two specs, why not three? If three, why not four? But, we have our hiking boots on, and don't intend to lose footing on this just yet. BUT sliding down muddy hills is a lot of fun, so you never know.

Monday, October 13, 2014

registers the prefixes it needs

Cool, the way this is described means that as long as any addon that's using addon messaging registers the prefixes it needs, it should otherwise be able to behave exactly as it does today. www.euwowgold.com (It should also reduce event clutter for developers who're working on something but turn off other event-spammy addons when in guilds/parties with people still running those addons).

Friday, October 10, 2014

skip the bosses at the top

I like being able to skip the bosses at the top...like a lot of other players who have rolled 3 toons to 85, I just want my VP and to get on with my life! I don't think requiring all top bosses best wow gold site would be a good idea. If someone really wants a drop off the other bosses, they should just ask nicely or put together a group of guildies/friends to help them. Either that or these dungeons shouldn't be so long lol. 7 or 8 bosses in a dungeon is too many IMO, 4 seems about right.

Wednesday, October 8, 2014

have put in building the guild is wasted

my thought is what about the guild members who do not want to transfer. They get left un-guilded? I mean here wow gold farming is a prime scenario. The guild leader gets mad about something personal or has a fight with someone in the guild. So they get all mad and server transfer and take the guild with them. So all the hard work others have put in building the guild is wasted.

Point being this is going to become a huge problem. If this gets done it should not destroy the guild on the main server as it takes the whole guild to build it up not just one person. And there are guilds that go through leadership change every so often and this could happen.

Monday, October 6, 2014

What might work is to give a minor

I've seen this topic come and go. What might work is to give a minor glyph called "Glyph of the Incubus" that allows you to swap your succubus for an incubus. Incubi are generally bodiless though, from what I've read about them, and are more of a seductive male spirit wow gold farming in that they use words less than physical form to seduce women (or men) into doing things.